Ebook Refactoring to Patterns, by Joshua Kerievsky
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Refactoring to Patterns, by Joshua Kerievsky
Ebook Refactoring to Patterns, by Joshua Kerievsky
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In 1994, DESIGN PATTERNS changed the landscape of object-oriented development by introducing classic Solutions to recurring design problems. In 1999, REFACTORING revolutionized design by introducing an effective process for improving code. With the highly-anticipated REFACTORING TO PATTERNS, Joshua Kerievsky has changed our approach to design by forever uniting patterns with the evolutionary process of refactoring. This book introduces the theory and practice of pattern-directed refactorings: sequences of low-level refactorings that allow designers to safely move designs to, towards, or away from pattern implementations. Using code from real-world projects, Kerievsky documents the thinking and steps underlying over two dozed pattern-based design transformations. Along the way he offers insights into pattern differences and how to implement patterns in the simplest possible ways.
- Sales Rank: #559438 in Books
- Brand: Kerievsky, Joshua
- Published on: 2004-08-15
- Original language: English
- Number of items: 1
- Dimensions: 9.30" h x 1.00" w x 7.00" l, 2.10 pounds
- Binding: Hardcover
- 400 pages
From the Publisher
In 1994, Design Patterns changed the landscape of object-oriented development by introducing classic solutions to recurring design problems. In 1999, Refactoring revolutionized design by introducing an effective process for improving code. With the highly anticipated Refactoring to Patterns, Joshua Kerievsky has changed our approach to design by forever uniting patterns with the evolutionary process of refactoring.
This book introduces the theory and practice of pattern-directed refactorings: sequences of low-level refactorings that allow designers to safely move designs to, towards, or away from pattern implementations. Using code from real-world projects, Kerievsky documents the thinking and steps underlying over two dozen pattern-based design transformations. Along the way he offers insights into pattern differences and how to implement patterns in the simplest possible ways.
Coverage includes:
A catalog of twenty-seven pattern-directed refactorings, featuring real-world code examples
Descriptions of twelve design smells that indicate the need for this book’s refactorings
General information and new insights about patterns and refactoring
Detailed implementation mechanics: how low-level refactorings are combined to implement high-level patterns
Multiple ways to implement the same pattern—and when to use each
Practical ways to get started even if you have little experience with patterns or refactoring
Refactoring to Patterns reflects three years of refinement and the insights of more than sixty software engineering thought leaders in the global patterns, refactoring, and agile development communities. Whether you’re focused on legacy or "greenfield" development, this book will make you a better software designer by helping you learn how to make important design changes safely and effectively.
From the Back Cover
In 1994, "Design Patterns" changed the landscape of object-oriented development by introducing classic solutions to recurring design problems. In 1999, "Refactoring" revolutionized design by introducing an effective process for improving code. With the highly anticipated "Refactoring to Patterns," Joshua Kerievsky has changed our approach to design by forever uniting patterns with the evolutionary process of refactoring.
This book introduces the theory and practice of pattern-directed refactorings: sequences of low-level refactorings that allow designers to safely move designs to, towards, or away from pattern implementations. Using code from real-world projects, Kerievsky documents the thinking and steps underlying over two dozen pattern-based design transformations. Along the way he offers insights into pattern differences and how to implement patterns in the simplest possible ways.
Coverage includes: A catalog of twenty-seven pattern-directed refactorings, featuring real-world code examplesDescriptions of twelve design smells that indicate the need for this book's refactoringsGeneral information and new insights about patterns and refactoringDetailed implementation mechanics: how low-level refactorings are combined to implement high-level patternsMultiple ways to implement the same pattern--and when to use eachPractical ways to get started even if you have little experience with patterns or refactoring
"Refactoring to Patterns" reflects three years of refinement and the insights of more than sixty software engineering thought leaders in the global patterns, refactoring, and agile development communities. Whether you're focused on legacy or "greenfield" development, this book will make you a better software designer by helping you learn how to make important design changes safely and effectively.
About the Author
Joshua Kerievsky is the founder of Industrial Logic (http://industriallogic.com), a company specializing in Extreme Programming. Since 1988, Joshua has been a professional software developer, coach, and instructor for clients such as Bankers Trust, MTV, MBNA, Ansys, MDS Sciex, Nielsen Media Research, and Sun Microsystems. He speaks regularly at conferences, has written numerous articles, and contributed chapters to Extreme Programming Explored (Addison-Wesley, 2001) and Extreme Programming Perspectives (Addison-Wesley, 2002). Joshua lives with his wife and daughters in Berkeley, California.
Most helpful customer reviews
1 of 1 people found the following review helpful.
Shows you the path to patterns utilising disciplined usage of individual refactorings
By vrto
The emergence of Design Patterns has certainly been one of the most important things that has ever happened to object-oriented programming. We are more likely to end up with much cleaner and more testable systems when using design patterns as they are based upon tried and tested formulas for solving common problems. In reality though, we're often faced with different challenges. We need to work on legacy systems that often contain a lot of poorly structured and untested code. In the real world we often know that patterns would help a lot to clean up that mess, but adding them to an existing system is ... hard.
This book attempts to show you how to cut through undergrowth of various code smells and how to patch the systems with appropriate patterns. The book contains a lot of bite-sized chapters, so it is okay to grab it for 15 minutes, read a bit and get back to it some time later. Each refactoring contains a theoretical part (explaining the symptoms of said smell and a suggested refactoring), a "mechanics" part (how to perform the refactoring) and a practical example.
As of 2016, I didn't find step-by-step mechanics very useful (but this book was written back in 2004 and modern IDEs we use nowadays were nowhere as smart as they are today), but reading the original (unrefactored) code and comparing it with the final one (refactored) is definitely worth it.
0 of 0 people found the following review helpful.
a pretty good book after reading other patterns introduction book
By Tai G. Huynh
I have just finished this book. All i can tell is that this one clearly is the next book you should read after knowing basic pattern design.
there is only one thing i wish any pattern book should have is that "at the end of each chapter, the author should include the COMPLETE refactored code so we can spend less time to understand what is going on". That's why i won't give this one 5 stars because it makes us spending more neccessary time to understand what is going on.
anyway, if you have no knowledge about pattern, you will need to spend more time to understand this book. Whenever you start a new chapter, you need to go online to search for a better understanding of what the pattern is about before diving into each chapter. if not, you will get lost for sure if you just concentrate on the mechanics section. The mechanics section is just the steps helping you reach the final form of a pattern . So if you know the structure of the pattern already, it will help you understand the mechanics section a lot faster.
4 of 4 people found the following review helpful.
Good but not awesome
By MesSer
I heard a lot of praise regarding this book, so I decided to buy it.
Overall it's a good book but I was kind of hoping for something more. The author does a lot of references to "Refactoring" by Martin Fowler and to THE Design Patterns book (Gamma ...). In my view this book is more like a "how to understand and utilize" those previous two books and might increase the understanding for when to apply design patterns and when to avoid it.
I'd say that the examples used in this book is very good and they certainly do feel like non-fabricated examples. The Author's reasoning to when and how to refactor code in the examples are well described and easy to follow.
I think that if you studied Design Patterns & Refactoring and had problems understanding when or how to utilize what you learned during those books, then this book might be something for you. This might also be interesting if you wonder how to (as the title suggest) refactor towards a pattern. However, I think that where this book fails is that in a lot of situations refactoring toward patterns is to overcomplicate a code base when there are much easier solutions at hand.
Finally I'd like to say that this is certainly a good book, however I wouldn't rate it as one of those "must read"-books.
I'd much rather recommend the following books:
Clean Code - Robert C. Martin
Refactoring - Martin Fowler
Design Patterns - 4 authors : Gamma ...
The Pragmatic Programmer - Andrew Hunt and David Thomas
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